Games Thief director explains Garrett's focus ability mechanics

Published on March 27th, 2013 | by Shitiz Bhagal

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Thief- Focus system is completely optional

Thief- Focus system is completely optional Shitiz Bhagal

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According to an interview with the director of  upcoming Thief game Nicolas Cantin, said that the game can be completed without using Garrett’s  focus and the items highlighting abilities , which means it is completely upto the players whether they want to use Garrett’s abilities or they want to play the game in a more classic way.

Nick has described the focus system as “Garrett’s ability to focus and speed up his reaction times. From a game design perspective, Focus is a layer that empowers the player and empowers Garrett.

But, it’s not something that you’re forced to use. It’s something that you manage, something that is one of the tools at Garrett’s disposal that he can use to tackle the various situations he is confronted with.”

He also mentioned that the focus is not related to navigation. They don’t want to ruin the exploration element of the game by giving too much information and hint to the players. The Garrett’s focus ability will help the player, but it is not something that will highlight, where to go next.

Thief is due to launch in 2014 for the PC and next generation consoles.

Source: Edios Montreal Blog 

 


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